Game Design and Development

Using the Project Assets, SceneManager, and Terrain Editor, import a model and create a new Scene.

1) Create a new BasicGame project.

2) Use a Blender file from blendswap.org or a jMonkey model file from the com.jme3 library. Import the file into the Project.

3) Add a new Scene and then link the imported model to the scene.

4) Add a Terrain to the scene. Change the texture of the Terrain. Modify the Terrain by raising and lower the terrain.

5) Add a Filter to the Scene, and then add two filter features (except Water).

6) Add a DirectLight source to the Scene.

What to Submit:

From the File menu, click Export Project. Use the naming convention LASTNAME_HOMEWORK2_CMSC325.zip.

 

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